"I am waiting for you, Vizzini. You told me to go back to the beginning. So I have. This is where I am, and this is where I’ll stay. I will not be moved."
Welcome, one and all, to the first installment in my new blog series, the "Retro Rundown," wherein I'm going to read and analyze… pretty much everything old and D&D.
It struck me yesterday that if I'm going to stand up and declare myself a post-Old-School-Renaissance old-school gamer, it would be helpful to figure out what that means.
Like what Eddie Izzard said about Queen Elizabeth I and the Church of England:
The Protestant faith was different. That started, um, uh, well, probably around a similar time, but that was about Martin Luther, this German guy who pinned a note on a church door saying, “Hang on a minute!” But in German, so, “Ein Minuten, bitte! Ich habe einen kleinen Problemo avec dieser Religiones.” (He was from everywhere.) So yeah. So, and, uh, so the Protestant faith was sort of tacked, you know, on by Queen Elizabeth I a bit later. “Oh, principles! Thank God! We’ve got some principles.”It's good to have some principles. Formulating them can be tricky, though. There's a lot of nonsense floating around, particularly within the OSR. It's no secret that I despise the Finch Primer and the whole notion of "rulings, not rules." It's just so incredibly, wrongheadedly ahistorical—or so my intuition tells me. Maybe I'll discover otherwise by actually going back to the texts.