Whew. I've finally finished statting up all the faes and humanoids for the E&E Core Rules. This was horrifically time-consuming. I have to say that, while faeries are certainly interesting in principle, once you get down to the nitty-gritty of statting up individual monster entries, it becomes quite the repetitive slog. "Oh, hey, look: another mischievous fae that doesn't grasp human morality or mortality, and, big surprise, it lives near water and probably turns into a horse for some reason(?), and it somehow uses that to try and drown people. which supposedly works because reasons; and, oh yeah, it doesn't like iron."
Writing about humanoids was at least fun, because they have cultures and differences—things worth writing about! And it was pretty fun to suss out which ones would make good player characters and what their stats and classes ought to be. (It really helps that my revised take on demi-humans is so clean and straightforward.)
So that just leaves Spirits, Plants, and the Undead. Spirits (angels, demons, and elementals) is the only really long chapter I have left to write; plants and undead will breeze by in a day of writing each. In fact, since it's spring break now, I'm fairly certain that by the end of the week, I'll be done with monsters altogether and well on my way to finishing the last major chapter of the book (chapter 6, DMing rules and all the miscellaneous crap not yet covered—it's actually not that big of a chapter).
Meaning, I could just possibly have this baby ready to publish by sometime next month! WOO-HOO!!!