With a few sample encounter tables built and chapters 1–5 all re-kerned and proof-read and referenced in the table of contents, it's finally time to turn my attention to drafting chapter 6. It's a short, easy chapter—the "DM's Miscellany" typically found at the end of B/X type clones. Advice for the referee, hints at how high level play should work, that sort of thing.
Then it's just the appendices and the index, and it's all done. Holy crap.
I just have to kick myself back into "drafting rules text" mode.
Huh; I wonder how I go about doing that?